Showroom 14: GT Showroom
Material Properties
success
You can edit this file while the game is running to see direct changes.
extension/ext_config.ini
[INCLUDE: ext_cfg_material_control.ini]
DESCRIPTION = Control materials of the showroom
EXAMPLE = You can change Specular and Reflection for Wall and Floor
LucidFloor = $OFF
Accepted properties and values
These are the available configurations with the accepted values.
Remember to strictly respect the name and values like shown below.
Name | Description | Possible values |
---|---|---|
LucidFloor | Specular Lucid Floor | $ON | $OFF |
Change Light Colors and Properties
success
You can edit this file while the game is running to see direct changes.
extension/ext_config.ini
[INCLUDE: ext_cfg_lights.ini]
DESCRIPTION = Control lights of the showroom
EXAMPLE = For LightColor1, you can specify every color of this palette with the $ before the color name - e.g. Color1 = $Red2 / Color2 = $CustomColor and so on..
# COLOR GROUP FOR EASY CHANGE.
# COLOR1 controls LightColor1 & so on.
# SPECIFY LIGHT INTENSITY BY PLAYING WITH VALUES FOR EACH LIGHT
Color1 = $WarmWhite
Color2 = $WarmWhite
Color3 = $WarmWhite
Color4 = $WarmWhite
Color5 = $WarmWhite
Color6 = $WarmWhite
# Color1
LightColor1 = $Color1
LightIntensity1 = 0.02
LightRange1 = 14
MaterialIntensity1 = 0.8
LightCondition1 = NIGHT_SMOOTH ;Could be (NIGHT_SMOOTH | ALWAYS_ON | OFF | FLARE_FLICKERING | STROBE)
# Color2
LightColor2 = $Color2
LightIntensity2 = 0.02
LightRange2 = 8
MaterialIntensity2 = 0.2
LightCondition2 = FLARE_FLICKERING ;Could be (NIGHT_SMOOTH | ALWAYS_ON | OFF | FLARE_FLICKERING | STROBE)
# Color3
LightColor3 = $Color3
LightIntensity3 = 0.05
LightRange3 = 12
MaterialIntensity3 = 0.2
LightCondition3 = NIGHT_SMOOTH ;Could be (NIGHT_SMOOTH | ALWAYS_ON | OFF | FLARE_FLICKERING | STROBE)
# Color4
LightColor4 = $Color4
LightIntensity4 = 0.03
LightRange4 = 12
MaterialIntensity4 = 0.5
LightCondition4 = NIGHT_SMOOTH ;Could be (NIGHT_SMOOTH | ALWAYS_ON | OFF | FLARE_FLICKERING | STROBE)
# Color5
LightColor5 = $Color5
LightIntensity5 = 0.02
LightRange5 = 10
MaterialIntensity5 = 0.5
LightCondition5 = ALWAYS_ON ;Could be (NIGHT_SMOOTH | ALWAYS_ON | OFF | FLARE_FLICKERING | STROBE)
# Color6
LightColor6 = $Color6
LightIntensity6 = 0.015
LightRange6 = 8
MaterialIntensity6 = 0.1
LightCondition6 = NIGHT_SMOOTH ;Could be (NIGHT_SMOOTH | ALWAYS_ON | OFF | FLARE_FLICKERING | STROBE)
Accepted properties and values
These are the available configurations with the accepted values.
Remember to strictly respect the name and values like shown below.
Name | Description | Possible values |
---|---|---|
Color | Color of the light | Any from the Palette |
LightIntensity | Brightness of the light | from 0.0 to 1.0 |
MaterialIntensity | Emissive of the material | from 0.0 to 1.0 |
Condition | When the light is ON | OFF | ALWAYS_ON | NIGHT_SMOOTH | FLARE_FLICKERING | STROBE |