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Showroom 09: The Stage

Change Video

This showroom lets you play a dynamic animated video in the scene displays.
You can use the default or any of your videos.

  1. If you want to use any of your videos, copy it to the extension/videos folder.
  2. Edit the file extension/config.json. Possible values below.
warning

Strictly follow and double check your typing or the you could encounter problems with the showroom.

success

You can edit this file while the game is running to see direct changes.

extension/config.json
{
"file": "videos/video1.mp4",
"mute": false,
"speed": 1.0,
"ratio": "Stretch",
"ratio_description": "Possible values are: Stretch, Fit, Fill"
}
NameDescriptionPossible values
fileFolder and filename"any of your videos*"
muteMute audiotrue | false
speedSpeed of the videofrom 0.0 to ~
ratioCropping of the video"Stretch" | "Fit" | "Fill"

Show / Hide Objects

info

After changing these values, you need to restart your game.

extension/ext_config.ini
...

[INCLUDE: ext_cfg_object_control.ini]
DESCRIPTION = Control which objects are shown, NOTE: YOU HAVE TO REBOOT THE GAME TO SEE THE EFFECTS
EXAMPLE = To hide CameraSet - use. CameraSet = $OFF

# IMPORTANT
# REMEMBER!!!! REBOOT YOUR GAME TO SEE THE EFFECTS

# WATER
Water = $OFF

# CAMERA SET
CameraSet = $ON

# CHRISTMAS
Christmas = $OFF

# TOP LIGHT
TopLight = $ON

Accepted properties and values

These are the available configurations with the accepted values.
Remember to strictly respect the name and values like shown below.

NameDescriptionPossible values
WaterAnimated Water Surface$ON | $OFF
CameraSetCamera Set with lights$ON | $OFF
ChristmasChristmas presents$ON | $OFF
TopLightTop Light (Available in Layout #1 only)$ON | $OFF

Change Light Colors and Properties

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You can edit this file while the game is running to see direct changes.

extension/ext_config.ini
...

[INCLUDE: ext_cfg_lights.ini]
DESCRIPTION = Control lights of the showroom
EXAMPLE = For LightColor1, you can specify every color of this palette with the $ before the color name - e.g. Color1 = $Red2 / Color2 = $CustomColor and so on..

# SET LIGHTS
LightColorSet= $Indigo
LightIntensitySet= 0.2
MaterialIntensitySet= 0.03
LightSetCondition = FLARE_FLICKERING ; ---- can be ALWAYS_ON | STROBE | FLARE_FLICKERING

# TOP LIGHT
LightColorTop = $Red2
LightIntensityTop = 0.09
LightRangeTop = 7
MaterialIntensityTop = 0.022
LightConditionTop = NIGHT_SMOOTH ;Could be (NIGHT_SMOOTH | ALWAYS_ON | OFF | FLARE_FLICKERING | STROBE)

#FAKE LIGHTS
LightCondition = ALWAYS_ON ; ---- can be ALWAYS_ON | STROBE | FLARE_FLICKERING
LightColor1= $White
LightIntensity1= 0.05

LightColor2= $White
LightIntensity2= 0.0

LightColor3= $White
LightIntensity3= 0.05

LightColor4= $White
LightIntensity4= 0.0

# TYPE 5 LAYOUT LAMPS TOP

# TOP LIGHT
LightColorType5 = $Red2
LightIntensityType5 = 0.3
LightRangeType5 = 6
MaterialIntensityType5 = 0.5
LightConditionType5 = NIGHT_SMOOTH ;Could be (NIGHT_SMOOTH | ALWAYS_ON | OFF | FLARE_FLICKERING | STROBE)

Accepted properties and values

These are the available configurations with the accepted values.
Remember to strictly respect the name and values like shown below.

NameDescriptionPossible values
ColorColor of the lightAny from the Palette
LightIntensityBrightness of the lightfrom 0.0 to 1.0
MaterialIntensityEmissive of the materialfrom 0.0 to 1.0
RangeRange of the lightfrom 1 to ~
ConditionWhen the light is ONOFF | ALWAYS_ON | NIGHT_SMOOTH | FLARE_FLICKERING | STROBE