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Showroom 03: Underground

Show / Hide Objects

info

After changing these values, you need to restart your game.

extension/ext_config.ini
[INCLUDE: ext_cfg_object_control.ini]
DESCRIPTION = Control which objects are shown, NOTE: YOU HAVE TO REBOOT THE GAME TO SEE THE EFFECTS
EXAMPLE = To hide CameraSet - use. CameraSet = $OFF

# IMPORTANT
# REMEMBER!!!! REBOOT YOUR GAME TO SEE THE EFFECTS

# TOP LIGHT CEILING
TopLight = $OFF

# SIDE WALL SORROUNDING
Water = $ON

# CAMERA SET
CameraSet = $ON

Accepted properties and values

These are the available configurations with the accepted values.
Remember to strictly respect the name and values like shown below.

NameDescriptionPossible values
TopLightTop Light$ON | $OFF
WaterAnimated Water Surface$ON | $OFF
CameraSetCamera Set with lights$ON | $OFF

Change Light Colors and Properties

success

You can edit this file while the game is running to see direct changes.

extension/ext_config.ini
[INCLUDE: ext_cfg_lights.ini]
DESCRIPTION = Control lights of the showroom
EXAMPLE = For LightColor1, you can specify every color of this palette with the $ before the color name - e.g. Color1 = $Red2 / Color2 = $CustomColor and so on..

# COLOR GROUP FOR EASY CHANGE.
# COLOR1 controls LightColor1 & so on.
# SPECIFY LIGHT INTENSITY BY PLAYING WITH VALUES FOR EACH LIGHT

Color1 = $DeepPurple
Color2 = $WarmWhite
Color3 = $Red2
Color4 = $Green2
Color5 = $WarmWhite
ColorSet = $Orange2

LightColor1 = $Color1
LightIntensity1 = 0.02
MaterialIntensity1 = 0

LightColor2 = $Color2
LightIntensity2 = 0.05
MaterialIntensity2 = 0.03

LedTubeColor1 = $ColorSet
LedTubeIntensity1 = 0.5
LedTubeMaterialIntensity1 = 0.5
LedTubeCondition = FLARE_FLICKERING

FakeLightColor1 = $Color3
FakeLightIntensity1 = 0.1

FakeLightColor2= $Color4
FakeLightIntensity2 = 0.1

FakeLightColor3= $Color5
FakeLightIntensity3 = 0.05

Accepted properties and values

These are the available configurations with the accepted values.
Remember to strictly respect the name and values like shown below.

NameDescriptionPossible values
ColorColor of the lightAny from the Palette
LightIntensityBrightness of the lightfrom 0.0 to 1.0
MaterialIntensityEmissive of the materialfrom 0.0 to 1.0
ConditionWhen the light is ONOFF | ALWAYS_ON | NIGHT_SMOOTH | FLARE_FLICKERING | STROBE